Teleport and Destination portal for There
Last Mod - 06/23/2008
View Change Log
Changes
- 1/4/2008:
- Added Coke Island map, rough positioned.
- Added hide icon option to mapper tool panel.
- 1/2/2008:
- Added partners to places.
- Added CC Metro flags to maps.
- 11/30/2007:
- Added better zone image capability.
- Fixed star indicator hit problem.
- Added mouse icons to indicate mouse alternatives to controls.
- 11/14/2007:
- Updated Aurora Map.
- Performed major surveying of Aurora since volunteers have not yet.
- 9/7/2007:
- New Mapper, cosmetic.
- Sliding drawers.
- Tools drawer added.
- hide guis feature added.
- 8/30/2007:
- Added Kali island image
- Added new map code to make map additions and alignment a breeze.
- 8/8/2007:
- Increased integrity of hood/lots to prevent expirations. Expirations of hoods/lots are no longer dependant on surveying, however positions still are. May cause wierdness like ghost lots hoods.
- changed db freshness indication to 21 day average over 14 to include mass expirations and better reflect actual status.
- 8/7/2007:
- Added new note system to the top of the site, alert/info/warning/good to communicate with users/surveyors.
- 8/6/2007:
- Added sponser panel to places and teleporter pages. Removed footer banners.
- 7/10/2007:
- Fixed: portafuns were missing from listings
- 6/10/2007:
- Updated surveyor required.
- 05/05/07:
- Map now redraws without page reloads.
- Changed text bujoro to malihini on its map icon.
- 05/03/07:
- Map is now Flash 8.
- Tweaked malihini map alignment.
- Tweaked caldera map alignment.
- Fixed bug causing corrupt map bounds.
- 1/23/2007:
- Added graphic island buttons to mapper.
- 12/24/2006:
- Changed menu items zone maps = maps, zone lists = places, and changed ordering.
- Split caldera north and south, removed east and west, makes more sense to not split the desert.
- Changed map form to GET so the url updates and refreshing doesnt prompt. Changed function of bearing change auto submit.
- 12/14/2006:
- Added Asteroid Island, Meteors in progress.
- Partially fixed pan reset, off by zoom scale amounts still.
- Changed delim for dataset to allow more stability for handling datasets with bad records.
- Visual mods to Tape Measure.
- 12/11/2006:
-
Updated auto teleporter script to fix IE7 lockdowns which were throwing fatal errors. Test IE6 for continued compatibility. reverted due to in client problems
- 12/10/2006:
- Map - Fixed various issues relating to zone rectangles.
- Map - Added tape measure ([+] symbol near the scale bar).
- Map - Changed depth of labels some were behind the zones.
- 11-11-06:
- Map - Added the new info panel drawer, hover over it to hold open.
- Map - Added standardized gothere icons for info,map,and teleport.
- Map - Rewrote zooming, its now fast enough to support scrollwheels,soo i added scrollwheel zooming. TRY IT!
- Reworked some major code, allowing for alot of new stuff soon.
- 11-08-06:
- Map - Zooming is now real time and fast, no redraw whatsoever. I can now add slider zooms. I have to rewrite some stuff though, the text is still scaling.
- Map - I found a stupid undocumented thing in flash that allows me to make the maps not require redrawing at all when zooming, after i coded special handling code. Friggen morons.
- Still working on making the teleporter scripts compatible with IE7.
- 10-29-06:
- Reorganized a bunch of code and folders.
- Modularized some main functions.
- Checking for any broken functionality from path changes.
- 10-28-06:
- Added marooned to maps
- Added Tour lists to zone lists.
- Added new funzones.
- Added NEW indication on funzone lists for new zones.
- Added experimental Event calendar to links page ( google calendar ). I actually did this some time ago.
- 10-14-06:
- Changed landmark flag to red for better contrast
- Fixed orientation of housing zones, length width were reversed.
- Animated star pilot indicator
- Restored pin dots for some maps instead of flags, namely density and updates.
- 10-09-06:
- Changed map points to graphic icons. Still unsure about them or their colors, feedback needed.
- Implemented polygon zone drawing as well as some zones.
- 10-07-06:
- Added actual zones sizes to all houses and square funzones.
- Replaced mapper page with new version, complete modular query rewrite.
- Fixed heading line indicator on zone rectangles, was on opposite side, broken at some point in coding.
- 10-05-06:
- Added icons to zone lists, replaced info link with icon, added teleport icon.
- 10-04-06:
- Added "High quality" checkbox to swap mapper with uncompressed one. Its size is 1.5mb, good for photos.
- 09-08-06:
- Added map links to all items in zone lists.Via graphic icon link.
- 09-01-06:
- Map datasets with a single object on them will now display properly, previously these caused total map failures.
- Added a few categories to zone lists. Buggy / Sumo, Museum, Library (keyword based).
- Implemented cookie based stats, may now get cookie warnings.
- 08-11-06:
- Replaced the following maps with pixel perfect ones, Maps are detailed and very accurate now. Unfortunaly they are a bit compressed. [ nada,ootay,caldera,motu motu,kansas,comet ] Hi rez available soon..
- 08-09-06:
- Caldera image replaced with high accuracy version. Medium resolution.
- I Finally figured out a way to obtain hi resolution non photographic island images. Its a pain but i can align them to pixel perfect accuracy.
- Added all known bridges to maps.
- 08-08-06:
- Added cardinal and degrees and new rotation controls.
- Map rotations should work fully now, auto centered and accepting bearing from url string and form.
- Reduced mapper filesize by 57k down to 358k.
- Removed coordinates form mapper context menus, added zone sizes and annotated teleport option.
- 08-07-06:
- WooHoo, Added scaling zoom finally. Zooms will now scale while all squares are redraw in the background. They will render when complete. This trick signifigantly speeds up zooms, or at least appears to have an immediate response.
- Maps now rotate on center for heading changes.
- New compass rose. Old one was a crappy gif.
- Scale colors changed to match rose.
- Some code optimization.
- 08-04-06:
- Added pan controls with easing. Dragging sucks when you have to keep moving your mouse back and forth, this should help. PRELIMINARY
- Re-added hi-res images. I fixed the code so that external images only load once, reloads on zooms were the cause of it being removed. test case: TVM
- Fixed center crosshair, it got lost behind maps when i added them. Now should remain on top of everything. Helps with centering zooms.
- 50% done with complete modularization of database queries. This will allow me to make many changes and additions to selection criterias.
- 08-03-06:
- Any theredoc linked to the gothere homepage will now automatically become a "you are here" kiosk. Incoming theredoc/sign links to the homepage will now switch to micro page and show map of theredoc position if in database.
- Fixed the micro page info panel, loc and altitude were incorrect. I had variable name dups overwriting it with the wrong values.
- restored lost map code change ( large font in mini map ) It somehow got removed.
- 07-12-06:
- Replaced homepage inclient mirror to a real homepage. Work in progress.
- Minor visual tweaks.
- Added a few categories to zone lists. ramps, parks, and dog parks (keyword based)
- 07-04-06:
- Chaged skypaz to 1400+ meters to remove motu funzones and saja.
- Replaced random preset with landmass map on default maps.
- 06-22-06:
- Added About page containing only filter info so far.
- GPS mode will now show your position on a world map if no zones are present. This is much nicer than NO DATA. ( this might become an option as well )
- 06-20-06:
- Added Landmass Map - offset frosty.
- 06-16-06:
- Added ocean color background, lighty tinted.
- Replaced map image _alpha with brightnesss control to allow for background support.
- 06-13-06:
- Removed infobox from zone maps. That contained changelog link and survey request.
(BUG: now freshness popup is under flash map )
- Replaced server date in header with last mod date from change log and link to change log.
- 06-10-06:
- Implemented httpd compression.( my bandwidth was doubling every month )
- 06-09-06:
- Added filtering to mapper.
- Added filtering to teleporter pazs.
- Created Filtering [checkpoint,quest,hunt,private,secret] also test filtering special keyword.
- Removed Village Market Place aerial test case until i can fix some issues with it.
- v1.2 CHANGES
- inclient page was jacked in IE6 teleport div stretched over map, fixed.
- Added web im client links to homepage for folks to use in client to chat.
- oops broke mapper with inclient page, FIXED
- created single inclient/home page for ease of use to teleport or map functions. added ad revenue capability.
- created quick teleport flash selector for inclient and index. 12 hour cache.
- Added title information to funzones, houses, froz, and details to neighborhoods. weekly extract from webapps.
- Made start up map a random preset.
- Fixed bearing orientation, has been broken since map images were implemented. ( I Implemented in-flash full 360° bearing rotion, with page hooks. Framework )
- Added burojo, map images complete.
- Changed density maps to reflect ages maps.
- Modified Ages maps ( green 0 day, blue curr week, orange prev week )
- Changed Update maps ( removed boundaries, pink pin, sequenced, limit 300 )
- Fixed teleport redirector to work with IE6 again. IE7 fix broke it,
IE7 now broken. IE7 beta latest works
- Added no-fly zones map ( concept )
- Added Babs and travel centers to landmarks map ( pink ) and
zone lists. oops need to do zones.
- Added Poll
- Added ootay and nada maps ( they are crappy, replace with high rez cameras )
- Added DB stats popup on freshness indicator.
( broken with IE below 7 )
- Complete Site redesign.
- v1.1 CHANGES
- Testing birds eye view ( Village Market Place )
- Speed increase for all other selections.
- 300% faster map loading for full island selections.
- Added surveyor homage to footer, random order.
- Added 50% zoom levels until i can get a real zoom panel made.
- Removed/reduced extra data being sent to flash ( timestamps removed, coordinate precision reduced from double to single. )
- Removed <noscript> to reduce html size signifigantly, JAVASCRIPT REQUIRED TO EMBED FLASH, must add workaround.
- Reduced swf size, made minor optimizations, bumped framerate up to 120 fps.
- Implemented image maps for Tyr, Saja, Egypt, Cangrejo, Caldera, Comet, Kansas, and Frosty . - tweaking. Alignment will always be slightly off ( not bad though tolerances of about 10 meters ).
- Fixed space paz zone listing, was using z coords not altitude based selection.
- Fixed Egypt pyramid names, I assigned them in reverse based on the zone sizes ( which are reversed from the actual pyramid sizes, vash huh ? )
- Lowered swf compression to 20 to lower the file size due to addition of maps.
- Made changes to swf and teleporter script ( IE7 + EOLAS fixes )
- v1.0 CHANGES
- changed site URLs to shorter easier ones, better management.
- new server in place (faster)
- Moved site menu for better visibility. Added footer menu.
- Added color coding to teleporter.
- Color coded 3rd party hosting on funzone zone list. ( based on ownage by mackie for now )
some alignment issues, one vector will position perfectly and one will be off a signifigant percent, this is noticeable by some zones overlapping on a certain axis. This can clearly be seen when viewing santa's village and surrounding zones. ( Fixed : I thought i was converting from 3d to 2d coordinates , but i wasnt, so coords far away from 0,0 had signifigant drift. )
- Fixed Scaler.
- Fixed z-index of infomation panels so they are always on top.
- Rewrote some major code.
- Implemented image map test for motu motu. ( object alphas increased for darker backgrounds )
- Increased skypaz indication to 1000m ( from 500m, too many ground pazs )
- Added density maps.
- Fixed bugs with browsers using embed instead of object. Firefox etc.
- Added a map link to the title header so you can link directly to maps.
- Map heading rotation, 4 orientations. North East South West.
- Added links for paz size reference, landmark plot, update plot.
- Quickbar integration, display pilot position and local area. ( quickbar v2.5 )
- Modified teleport links to custom URL ( FIXED :
teleports prompt to close when launched from flash, security thing, will try to bypass)
- Added landmarks. ( FIXED :
hover shows name, label on shows undefined, fixable )
- Removed rental zones from island displays. ( performance issues, being addressed )
- Visibility modifications to compass rose.
- Added scale.( FIXED:
slightly buggy, being addressed )
- Bearing is customizable now (
Changed orientation heading to back to NORTH ( Fatal bugs, have reverted to SOUTH, looking into problem ))
Issues
- Lack of minimum extent on range causes calculation problems when approaching zero, range <= 300 on 100m zone
-
Aerial images were reloading on every zoom redraw to new scaler. Add check and resize after initial load. FIXED
- bearing issues - Labels rotate with bearing, code fix: use a rotation inversion and redraw labels to fix.
-
bearing issues - rotation is not centered on visual center. FIXED
-
Mapper fails if dataset only contains 1 object. FIXED
- Found 0 coordinate entries in database ( surveyor corruption?) filtering
- Found bizzarre z coordinates in database (where did they come from?) filtering.
- Add workaround for <noscript> as well as flash and JS detection.
- Some space pazs dont show up in maps, they are out of bounds because of their extremly high z values ( frosty ) workaround: modified frosty boundary
- Zone boundaries on some admin maps not being coordinate transformed.updates/landmarks/density maps.
- Sometimes some maps dont autoscale and center correctly ( specifically caldera east ) debugging havent seen again
-
Coord details on context are wrong. Removed them.
-
When X and Y bounds are exactly the same the mapper fails, probably missing an else statement after the greater than comparison. FIXED - verify fix.
- With new zoom method - when zoom gets to ~1m/px centering gets unsynched causing the maps to jump around on subsequent zooms.
- With new zoom method - Map center reset fails semi fixed,still flaky
-
With new zoom method - Zoom reset fails FIXED
- Firefox doesnt automatically pass focus back and forth to flash, so scrollwheel zooming doesnt work. Figure that out.
To-Do
- Figure out or obtain coord poly projection formulas to allow mapping polygon zones and sectors. Samsyn?
- Schema changes, add persistance levels to replace active override for bypassing expiration check.
- add visual bounds on maps to show bound extents of current query selection.Pilot done, make it border only with no hit. add rest.
-
change zone heading indicator, orange contrasts too much against island images. Everything else I tried looked like shite. leave as is
- Add heading to quickbar pilot indication for map rotation also add to surveyor submissions.
-
Add No Fly Zones. TESTING.
- make controls in mapper dynamically positioned for NEW dynamic sized maps. Proving harder than it sounds.
- Benchmark and optimize DB,Queries,Flash.IN PROGRESS
-
Fix the damn flash zooming. ( speed it up by finding zone redraw alternatives. ) DONE
- Add slider zoom to control panel
- Island restructuring, split comet/remote islands, add poles ?, motu motu getting large for single map, consider split.
- Implement image map opacity control. Ocean color toggle.
- Zoom slider, scale on slide, redraw on release.
-
Create better island images. Found a way to create them from island textures. Some already done.
- Convert island images to on demand loading, mutiple level of details, to increase quality and reduce file sizes.Partially done
- Mapper filesize is getting a bit large.
409k 358k 20% default / 50% image compression. Make it smaller.
- Mapper cant handle more than ~400 objects and does so very slowly. Analyze waste, labels ?
- Add zone info to context menu.
-
Asteroid island missing. add other small islands as well(meteors). Replace cangejo with hi rez aerial.
-
Add touring and mapping functions for the new tour lists.
- Split maps so they dont dissapear when hitting the flash max size limits on close zooms. Easier to do when i sectorize the graphics.
Feature Improvements
- Add tools -
tape measure,hide gui,draw.
- Add zone options - nofill,solidfill,noedge,noheading,
- Add zone details and icons for funzone event types. Buggy, paintball.
- Add Try It Machines
- Add image overlays, roads, contours, structures.
-
Test aerial zone imagery. Case Study: Village Market Place,fairy tale village.
-
Icon pin replacements. Some, room for improvement.
- Type selections, no pazs.
- Multi level image resolutions, sector detection as well as zoom distance needed first.Working on making code sector compatible, already added altitude
-
Photo mode, hide all guis.
- Break down there zones into types, stages, cafes, movies, paintball, etc. See Tagging
-
Add popup for click, with info and teleport for usability. People dont realize you can click the gothere button to teleport or they dont read the instructions.
-
Add custom maps for "You are here kiosks", fee based. ability added.
- Get library features implemented. ? huh
- Remove zone colors and pins from flash, pass as params.
- Find out why zone maps dont work right. ? huh
- Get custom selections working. ? huh
-
Implement xml and listener in flash, web 2.0 ish. Map now redraws without reloading page
- Add zone tagging for categorization, develop php tagging system or use an existing framework.

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